- Monkey Patching
2026-05-20 — Tour of techniques for modifying existing code at runtime.
- Work life
2026-05-20 — A different way to look at my career than a bullet point CV.
- Old Stuff
2026-05-18 — Reviving my old projects via Claude, WebGL and WASM.
- Using Gemini for game art
2026-05-17 — Using Gemini to generate game art assets, and the workflow around it.