About
I’m Filip Kunc. This site is where I keep notes, projects, and experiments, mostly around graphics, systems programming, and the web. I like taking ideas apart, getting them running in the browser, and writing up what I learned. I started by porting my old work and added posts as I went.
I’ll be honest, I used Claude Code heavily for development and writing, but the direction and especially the testing approaches are mine.
Projects
- MeshMaker — WebGL2 + WASM port of a 3D mesh editor for macOS | Windows | Linux.
- Space Warrior — Platformer in DirectX and C++ ported to web (2002-2003).
- Gentis — OpenGL 3D third-person shooter (2004-2005).
Elsewhere
You can find me as @filipkunc on GitHub, or follow new posts through the RSS feed.